Solutions
Built around your traffic.
Five common workloads, each with the PoPs and services it relies on.
- R01
Online games
Run match servers near your players in Tokyo, Hong Kong, Taipei and Singapore, and terminate the services that draw attacks where the scrubbing capacity is largest.
PoPs
- TYO
- HKG
- TPE
- SIN
- LAX
- R02
Media and streaming
Origin servers and caches in five large hubs, with routes to viewers' networks through blended transit and open peering.
PoPs
- FRA
- HKG
- TYO
- SEA
- LAX
- R03
Reaching Asia
Run your application in Tokyo, Hong Kong or Singapore, and reach it from Frankfurt or Los Angeles over one backbone.
PoPs
- TYO
- HKG
- SIN
- FRA
- LAX
- R04
Hosting providers
Resell servers in seven cities under one contract, with blended transit and scrubbing where your customers need it.
PoPs
- FRA
- SIN
- HKG
- TPE
- TYO
- SEA
- LAX
- R05
Mainland China
IP Transit from the three mainland carriers in Shenzhen, Shanghai and Suzhou, CERNET in Shanghai and Suzhou, and peering at CNIX and SHIXP.
PoPs
- SZX
- HKG
- SZV
- SHA
- TYO